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Human behaviour · 2020

A cognitive simulation framework for building design

cogARCH models wayfinding as a process shaped by perception and incomplete knowledge. It combines cognitive agents with a three-dimensional navigation space generated from building models. Preliminary simulations compare three architectural variations of a multilevel education building. Cognitive agents respond to design changes more strongly than shortest-path agents, showing how different modelling assumptions affect design evaluation.

Conference contribution

cogARCH: simulating wayfinding by architecture in multilevel buildings

Michal Gath-Morad, Leonel Aguilar, Ruth Conroy Dalton, Christoph Hölscher

11th Annual Symposium on Simulation for Architecture and Urban Design (SimAUD) · 2020

Summary based on SimAUD 2020 conference paper from official proceedings, PDF pages 1, 4, 7.